I'd never really thought of the subgroups like that, though it's true in a way. People read people because they see links everywhere, or because they see comments, mainly.
I've never done a co-written project. A big joint world-building thingy would be fun :)
I've seen it done before (fantasity.com, PlanetSide, for example). Different styles can be an asset, but they can also be the opposite. All a matter of finding a balance and being able to let go of characters and ideas. With co-writing it's all a question of knowing the characters well enough or going with the flow, and if you're going to mix world ideas, deciding which is the dominant structure.
Takes some of the fun out of it, but if you're going to co-write crossover things, you need to sort it or risk getting in a childish argument of "I do this, so you can't do that!" "Ha! But because of this you cannot do that!" "o_O That's silly."
ASSP has several different theories on magic all thrown into one story. At some point, you need to decide who has the right of it and which is the stronger. What is possible, what isn't. Why is this possible in this approach and not in this?
Those are things you need at least a basic frame for, and if you're co-writing it does need to click with your co-writer and styles. With co-world-building there are more options since you don't have to work on the story itself together. *ramble*
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Date: 2006-05-19 12:35 am (UTC)I've never done a co-written project. A big joint world-building thingy would be fun :)
I've seen it done before (fantasity.com, PlanetSide, for example). Different styles can be an asset, but they can also be the opposite. All a matter of finding a balance and being able to let go of characters and ideas. With co-writing it's all a question of knowing the characters well enough or going with the flow, and if you're going to mix world ideas, deciding which is the dominant structure.
Takes some of the fun out of it, but if you're going to co-write crossover things, you need to sort it or risk getting in a childish argument of
"I do this, so you can't do that!"
"Ha! But because of this you cannot do that!"
"o_O That's silly."
ASSP has several different theories on magic all thrown into one story. At some point, you need to decide who has the right of it and which is the stronger. What is possible, what isn't. Why is this possible in this approach and not in this?
Those are things you need at least a basic frame for, and if you're co-writing it does need to click with your co-writer and styles. With co-world-building there are more options since you don't have to work on the story itself together. *ramble*